New content includes a couple base art, and mostly in-air gameplay. you can now parry and attack in air.
succefully landing a parry or hit allows you to jump again. The spike attack now has a more 'curved' drop behaviour instead of a linear move which should feel more impactful.
For end of month, a magic attack should be added with some touchups.
Looking forward to see if we can have a functionnal arena level by end of march !