New update for 2021
-Mana bar: fills when damaginig. max at middle of bar since we can upgrade the max in the game
-Adrenaline bar: combo-score system similar to the DMC series. depletes lightly over time and heavily when hit
-New enemy: Giant Mantis. leaps forward and damages when the jump goes down. will need a death anim and 'can damage' state more explicit
Next plan is the 'finisher' mechanic, which will be affected by the adrenaline bar, add the missing animations and polish the sprites a little. A aerial attack is also planned.